For many reasons, 2016 was a year for the history books.
Where shall I begin?
Let’s start with the economy, stupid! The on-demand gig economy, to be exact.
If as a self-employed person you ever feel isolated, remember this: You are not alone!
A GROWING NUMBER
The freelance workforce in the U.S.grew from 53.7 to 55 million people this year, now representing 35% of workers. In 2020, this number is expected to go up to a whopping 50%. In other words: you are part of the new normal. That’s a good thing, and a bad thing.
Right now, freelancers contribute an estimated $1 trillion annually in freelance earnings to the U.S. economy. Unfortunately, flex workers don’t enjoy the same benefits and protections as non-freelancers. Employers have turned regular, full-time jobs, into part-time, freelance jobs. That way they don’t have to contribute to health care, pension plans, and other benefits.
Because the freelance workforce is mostly unorganized and unprotected, it’s easy for employers to do whatever they want. According to the Freelancers Union, over 70% of their members have been cheated out of payments that they’ve earned, and are stiffed an average of $6,390 every year.
On that topic there is some good news that made 2016 a historic year. It’s something that has been mostly overlooked in voice-over circles, perhaps because it’s relevant to the 1.3 million freelancers in New York City. However, this news could eventually be the beginning of change in the rest of the country.
FREELANCE ISN’T FREE
In October, the NYC Council unanimously passed a bill helping freelancers get paid on time and in full. On November 16th, Mayor de Blasio signed it into law, and it’s called the “Freelance Isn’t Free Act.” NYC is the first city in the nation to provide protections against non-payment for freelancers and independent contractors.
Here’s how it works:
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The law, which will apply to contracts of $800 and up, requires any company that hires a freelance worker to execute a simple written contract (it could be as simple as an e-mail), describing the work to be completed, the rate and method of payment, the date when payment is due, and basic contact information for both parties.
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Payment in full is required within 30 days of the completion of services or of the payment due date under the contract, whichever is later. Companies who fail to pay would face penalties, including double damages, attorney’s fees, and civil penalties.
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Under the law, companies would be prohibited from retaliation against freelancers who seek to exercise their rights under this bill.
According to council member Brad Lander who worked closely with the Freelancers Union to write this bill…
“The NYC Department of Consumer Affairs will act as a navigator for freelancers facing nonpayment. DCA will provide model written contracts in multiple languages, accept complaints from freelancers, issue a “Notice of Complaint” to hiring parties that don’t pay, and make it easier for an aggrieved freelancer to bring charges to court”
He continues:
“Just 5% of freelancers take delinquent clients to court, in large part due to the very high cost of hiring an attorney, and the unlikelihood for that lawyer to take the case “on spec.” Those freelancers that do bring deadbeat clients to court are often subject to retaliation – an especially big problem for freelancers that work through agencies, or on an ongoing retainer.”
“By passing this law, NYC is helping to address a big gap in state and federal laws for protecting workers. The Freelance Isn’t Free Act can serve as a model for cities across the country to take action to protect the growing number of “gig economy” workers.”
And that’s precisely what I hope will happen. This law needs to become the norm in our nation so freelancers like you and me are protected from non-paying clients.
THE STRIKE GOES ON
The last thing that made 2016 a historic year is this: unionized voice actors appearing in video games went on strike against 11 employers. The sticking points are twofold: working conditions and the compensation method. I could easily devote an entire blog post to dig deeper into the issues, but instead I encourage you to click on this link to get a better idea of what’s going on.
This is the first time I feel SAG-AFTRA is taking voice actors seriously. For years, the unions have treated us as second and third-rate citizens. Now that certain video games make even more money than some Hollywood blockbusters, we finally matter. However, video game voice actors make up a small percentage of all unionized voice talent, and I want SAG-AFTRA to care just as much about the compensation and working conditions of other members.
Whatever the outcome of the strike may be, the agreement reached will send a signal to the entire industry, and will impact both union and non-union talent. Why is that? Well, technology is changing rapidly. More people watch content online, and the internet knows no borders. Traditional media markets that were used to determine rates are rapidly disappearing, and our pay needs to be up to par with this changing landscape.
CROSSING THE LINE
The strike is also testing our solidarity as a professional group. Will newcomers take advantage of the situation, and cross the (virtual) picket line? You may find it shocking that some colleagues will act as scabs, but to me this is an indicator of another trend: the deliberate weakening of the position of voice-overs from within. Every day a symbolic picket line is crossed by voice-overs that are taking jobs for less because…
“Some money is better than no money”
“I’m just getting my feet wet”
“It’s only a hobby.”
“The client said she couldn’t afford to pay more.”
“I’m an idiot and I only care about myself.”
I hope 2017 will be the year in which union and non-union voice actors will take a stand, just like their video game voicing colleagues. I’m not suggesting we go on strike, but we can refuse to work for clients that don’t take our craft seriously. In fact, we don’t take our craft seriously every time we allow a client to take advantage of us, financially or otherwise.
There are 55 million independent workers in the U.S., and our numbers are rapidly growing.
But if we don’t act now to protect our livelihood, voice-overs won’t be part of the increase.
And we only have ourselves to blame.
Paul Strikwerda ©nethervoice
PS Be sweet. Please retweet.
photo credit: Shrieking Tree Anti-Torture Vigil – Week 18 via photopin (license)
Lauren Maree says
Hi Paul.
Just to clarify your last point in the article. We at The Voice Realm did not send a letter to video game companies.
What happened was an ex employee still had access to a company blog and posted an article (open letter) to try and hurt our site. This was not authorized by us.
We had this taken down once we discovered what had happened. So the additional exposure that then came with all the Twitter kerfuffle probably did ensure that video game companies became aware of our site with thousands of professional, pre-screened talent. Because we had double the amount of bookings directly following the incident.
So all is well!
Thanks for the mention!
Paul Strikwerda says
I guess this falls under the category “There’s no such thing as bad news.” Thanks for filling me in, Lauren. I have taken the reference to The Voice Realm out of my story. What’s The Voice Realm’s position on the SAG-AFTRA strike? Are you providing voices for the 11 companies affected by the strike?
Johnny George says
Once again, you bring important facets of our business to light.
Only if we bond together and support each other, will we move forward in our common goals. WoVO is a great start, but only a part of the formula of success.
We should all work together to build our community and not our personal careers. As stated, “A rising tide raises all ships”.
Thank you Paul, as usual.